Official MCX Docs Index
Curated index of the original documentation from alanparesys/MCX/docs. Built for full coverage and faster navigation.
13
Official docs files
46
Public C++ headers
44
Core/Integration sources
| File | Title | Summary | Source |
|---|---|---|---|
docs/architecture-v1.md | MCX Architecture – V1 Prototype | ## High-level picture | Open |
docs/build-windows.md | Windows Build Configuration | This document describes how to build MCX on Windows. | Open |
docs/build.md | Building MCX (C++) | MCX uses CMake for its C++ build. | Open |
docs/cli.md | MCX CLI | The `mcx` binary is a small command-line entrypoint for the MCX C++ core. At this stage it is intentionally minimal | Open |
docs/cpp-contributing.md | Contributing to MCX (C++ core) | This document is aimed at developers who want to work on the C++ core of MCX. | Open |
docs/cpp-core.md | MCX C++ Core – Overview | This document summarizes the current C++ core of MCX. The goal is to keep the core small, explicit, and easy to | Open |
docs/implementation-notes.md | MCX Implementation Notes | This document captures early thoughts about how MCX should be implemented internally. | Open |
docs/lua-api-design.md | MCX Lua API (early design) | ## Goals | Open |
docs/positioning.md | MCX – Positioning and Scope | MCX is an open-source platform that sits **on top of Minecraft servers**. It is not a replacement for the game, but a | Open |
docs/release-v0.1.0-windows.md | MCX v0.1.0 Windows Release | ## 📦 Downloads | Open |
docs/runtime-design.md | MCX Runtime Design (C++ + Lua) | This document expands on `implementation-notes.md` and focuses on how the MCX runtime is expected to work internally | Open |
docs/scenes-concept.md | MCX Scenes – Concept | ## What is a scene? | Open |
docs/tests.md | MCX Tests | MCX currently includes a very small C++ test binary intended for smoke testing the core types and wiring. | Open |
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